About

Team

 

Ballyhoo Studios is Built on Unique Skills and Experience.

Bruce C. Milligan CEO & Founder
During the course of his lengthy career in the game industry, Bruce Milligan has held management and game design positions with the Federation of American Scientists, The MedStar Health Network, America Online, General Electric Information Services (GEnie), Interactive Magic, The 3DO Company, WebTV, Microprose Software, Inc., Ubisoft (in Germany) and The Avalon Hill Game Company. He was a member of the design teams for the very successful strategy games Rise of Nations (Microsoft, 2003), and Settlers: Heritage of Kings (Ubisoft, 2005). He was also a member of the development teams for the hit computer games Civilization and F-117A Stealth Fighter; both published by Microprose Software, Inc., of Hunt Valley, Maryland. Bruce Milligan was the lead designer and producer for Code Orange, a simulation for the Washington Hospital Center in Washington, D.C., to help train hospital administrators in the management of mass casualty incidents, and prior to this was the producer and lead designer for Incident Commander (BreakAway, Ltd.), a simulation created for the National Institute of Justice to help train crisis managers in the use of FEMA's Incident Command System.

Bruce Milligan is currently the Learning Technologies Project Manager for the Federation of American Scientists, in Washington, D.C. He holds a similar position – Serious Games Project Manager – with the MedStar Health Network’s Simulation and Training Environment Lab, also in Washington, D.C. Both organizations are partners of Ballyhoo Studios.

William T. BeckerLead Technologist
Bil lBecker has been developing simulations and commercial/serious games for over 20 years at some of the leading development studios including MicroProse Software and BreakAway Ltd. He was the cofounder and president of Aeon Electronic Entertainment, located in Hunt Valley, Maryland. Aeon's best-known product, Silent Hunter, was considered by many to be the finest World War II submarine simulation developed. Silent Hunter and its sequel products produced sales of more than 500,000 units and the generation of net revenues in excess of $6 million. He was lead programmer of the Integrated Gaming System (IGS) and Entropy-Based Warfare (EBW) model, developed for Booz Allen Hamilton and used by The Army's Training and Doctrine Command (TRADOC) to conduct its Army Transformation Wargames and test tactics and equipment on a virtual battlefield. In addition, he was the development lead on A Force More Powerful, a training simulation produced for York-Zimmerman and The International Center on Nonviolent Conflict (ICNC) to help instruct activists around the world on how repressive governments can be influenced or replaced through the application of non-violent methods. Most recently, Mr. Becker has been working with Medstar Health's Simulation and Training Environment Lab (SiTEL) in developing Code Orange II, a multi-player hospital simulation designed to prepare health care professionals for mass casualty incidents.

 
DiQtionary

Silent Hunter, acclaimed by many as one of the best submarine combat simulations ever developed, was created by Ballyhoo partners Bill Becker and Kim Biscoe. The game recorded sales of over 400,000 units worldwide, and the Silent Hunter series continues to be popular.